#pragma once
#include "ObjetInerte.h"
class Lampadaire :
	public ObjetInerte
{
private:
	int _numeroLumiere;
public:
	float _position[4];
	float _diffision[4];
	float _ambiance[4];
	float _oriantation;
public:
	
	Lampadaire();
	Lampadaire(float position[4],float diffision[4],float ambiance[4],float oriantation = 0);
	static int NBLampe();
	~Lampadaire();
	virtual void afficher();
	
};

